Sunday 31 January 2010

Dragon Age



Is it geeky to have a family tree of characters for a game? I've been a big fan of the Neverwinter Nights franchise ever since the first one. I've played a little of Baldur's gate but found it's lack of organisation hard to master after playing the later games.

The first Neverwinter Nights where you had to deal with the plague I played my generic character Mafuane, who I usually use as my avatar and who I used for Morrowind as well. (FYI: Mafuane was the mother of Isis Fumitory, lover of Yueh who was brother of Vaughn who was married to Anika, my first and somewhat Mary-Sue character. Haha just thought I would explain :P) She had as her companion the little rogue female character. Later I played the amazing games programmed by Adam Miller for the NWN system where Mafuane had several adventures including becoming romantically involved with her female companion.

I played Hordes of the Underdark with her and was pertubed to see I couldn't romance the female companion except for Arabeth and was upset when she betrayed me at the end (the reason why my characters were all lesbians was because I was always dissapointed with the male characters that were offered but still wanted the romance option).
For Shadows of Undentride, Takius-kun was my guide and I left Mafuane behind at that point. I don't remember if Takius-kun had a romance intrest, I don't think the NWN had implemented it at that time.

NWN2 then came out and to this date I haven't played a better game (Dragon Age may changed this but I only just started playing) it made me laugh so much. The main character for this was Vada, the woman in the picture. Vada also spurned the male love intrest because she had fallen in love with her foster father Daeghun, yes that crusty old elf. I was bowled over by his back story, that after his wife had been killed in the battle where my character lost her mother he took her in. Vada therefore remained faithful to him to the very last. I cared so much for that character that when Vada returned to her home town and saw the bodies of the dead strewn around, my heart was thumping in my chest trying to find his body, wondering if he was dead. Thankfully he was not :P.

Vada was trapped when the place in the finale collapsed on her, however in my mind she did escape and was re-united with her love.

In the expansion pack Mask of the Betrayer, a piece of Vada was left in the old ruin, her memory which formed itself in Mouse, a young woman with a long dirty blonde plait. She took over as the main character in Mask of the Betrayer, and for the first time I chose the male option :D, Gannyev impressed me. I really enjoyed his back story as well, being of hagspawn.

Now playing Dragon Age, I am playing as Sparrow, a quiet very self-confident mage who is the daughter of my Mouse. She has the colourings of her parents, pale skin and greyish hair. She was taken to live in the mage's tower when she was young but still loves her parents. I wonder how Sparrow's story will progress :D.

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